![]() Virtually all the coverage I’ve seen mentions this issue, one way or the other. I haven’t played Fallout 76 yet and I recognize that there’s a difference between experiencing something personally and reading about it, but these descriptions aren’t unique to any one reviewer, or even any pair. The most striking thing about the Fallout 76 reviews now popping up online, at least to my eye, is how often they describe feeling as if the game is caught between two very different experiences or stretched between disparate goals. Fallout 4 was, as I wrote nearly three years ago, “ A great game but a terrible RPG.” With Fallout 76 now out, it looks as though that game has managed to magnify some of the worst problems of FO4, without moving the ball forward at all in terms of solving them. ![]()
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